UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Cook::ICookOnTheFlyModule Class Referenceabstract

#include <CookOnTheFly.h>

+ Inheritance diagram for UE::Cook::ICookOnTheFlyModule:

Public Member Functions

virtual ~ICookOnTheFlyModule ()
 
virtual TSharedPtr< ICookOnTheFlyServerConnectionGetDefaultServerConnection ()=0
 
virtual TUniquePtr< ICookOnTheFlyServerConnectionConnectToServer (const FCookOnTheFlyHostOptions &HostOptions)=0
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void StartupModule ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual void ShutdownModule ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Detailed Description

Cook-on-the-fly module

Constructor & Destructor Documentation

◆ ~ICookOnTheFlyModule()

virtual UE::Cook::ICookOnTheFlyModule::~ICookOnTheFlyModule ( )
inlinevirtual

Member Function Documentation

◆ ConnectToServer()

virtual TUniquePtr< ICookOnTheFlyServerConnection > UE::Cook::ICookOnTheFlyModule::ConnectToServer ( const FCookOnTheFlyHostOptions HostOptions)
pure virtual

Connect to the cook-on-the-fly server.

Parameters
HostOptionsCook-on-the-fly host options.

Implemented in FCookOnTheFlyModule.

◆ GetDefaultServerConnection()

virtual TSharedPtr< ICookOnTheFlyServerConnection > UE::Cook::ICookOnTheFlyModule::GetDefaultServerConnection ( )
pure virtual

Implemented in FCookOnTheFlyModule.


The documentation for this class was generated from the following file: