UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::DerivedData::Private::FIoResponse Class Reference

Public Member Functions

 ~FIoResponse ()
 
void SetPriority (FDerivedDataIoPriority Priority)
 
bool Cancel ()
 
bool Poll () const
 
EDerivedDataIoStatus GetOverallStatus () const
 

Static Public Member Functions

static FDerivedDataIoRequest Queue (TPimplPtr< FIoResponse > &Self, const FDerivedData &Data, const FDerivedDataIoOptions &Options, EIoRequestType Type)
 
static void Dispatch (TPimplPtr< FIoResponse > &Self, FDerivedDataIoResponse &OutResponse, FDerivedDataIoPriority Priority, FDerivedDataIoComplete &&OnComplete)
 
static FIoRequestStateTryGetRequest (const TPimplPtr< FIoResponse > &Self, const FDerivedDataIoRequest Handle)
 

Constructor & Destructor Documentation

◆ ~FIoResponse()

UE::DerivedData::Private::FIoResponse::~FIoResponse ( )

Member Function Documentation

◆ Cancel()

bool UE::DerivedData::Private::FIoResponse::Cancel ( )

◆ Dispatch()

void UE::DerivedData::Private::FIoResponse::Dispatch ( TPimplPtr< FIoResponse > &  Self,
FDerivedDataIoResponse OutResponse,
FDerivedDataIoPriority  Priority,
FDerivedDataIoComplete &&  OnComplete 
)
static

◆ GetOverallStatus()

EDerivedDataIoStatus UE::DerivedData::Private::FIoResponse::GetOverallStatus ( ) const

◆ Poll()

bool UE::DerivedData::Private::FIoResponse::Poll ( ) const

◆ Queue()

FDerivedDataIoRequest UE::DerivedData::Private::FIoResponse::Queue ( TPimplPtr< FIoResponse > &  Self,
const FDerivedData Data,
const FDerivedDataIoOptions Options,
EIoRequestType  Type 
)
static

◆ SetPriority()

void UE::DerivedData::Private::FIoResponse::SetPriority ( FDerivedDataIoPriority  Priority)

◆ TryGetRequest()

static FIoRequestState * UE::DerivedData::Private::FIoResponse::TryGetRequest ( const TPimplPtr< FIoResponse > &  Self,
const FDerivedDataIoRequest  Handle 
)
inlinestatic

The documentation for this class was generated from the following file: