UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::FilePackageStorePrivate::FPackageIdMap Class Reference

#include <FilePackageStore.h>

Classes

class  FConstIterator
 

Public Member Functions

 FPackageIdMap ()=default
 
 FPackageIdMap (TArray< TPair< FPackageId, FEntryHandle > > &&Pairs)
 
 FPackageIdMap (FPackageIdMap &&O)
 
FPackageIdMapoperator= (FPackageIdMap &&O)
 
 ~FPackageIdMap ()
 
void Empty ()
 
const FEntryHandleFind (FPackageId Key) const
 
uint32 GetCapacity () const
 
uint64 GetAllocatedSize () const
 

Constructor & Destructor Documentation

◆ FPackageIdMap() [1/3]

UE::FilePackageStorePrivate::FPackageIdMap::FPackageIdMap ( )
default

◆ FPackageIdMap() [2/3]

UE::FilePackageStorePrivate::FPackageIdMap::FPackageIdMap ( TArray< TPair< FPackageId, FEntryHandle > > &&  Pairs)
explicit

◆ FPackageIdMap() [3/3]

UE::FilePackageStorePrivate::FPackageIdMap::FPackageIdMap ( FPackageIdMap &&  O)
inline

◆ ~FPackageIdMap()

UE::FilePackageStorePrivate::FPackageIdMap::~FPackageIdMap ( )
inline

Member Function Documentation

◆ Empty()

void UE::FilePackageStorePrivate::FPackageIdMap::Empty ( )

◆ Find()

const FEntryHandle * UE::FilePackageStorePrivate::FPackageIdMap::Find ( FPackageId  Key) const

◆ GetAllocatedSize()

uint64 UE::FilePackageStorePrivate::FPackageIdMap::GetAllocatedSize ( ) const

◆ GetCapacity()

uint32 UE::FilePackageStorePrivate::FPackageIdMap::GetCapacity ( ) const
inline

◆ operator=()

FPackageIdMap & UE::FilePackageStorePrivate::FPackageIdMap::operator= ( FPackageIdMap &&  O)

The documentation for this class was generated from the following files: