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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DynamicMeshChangeTracker.h>
Public Member Functions | |
| UE_NONCOPYABLE (FDynamicMeshAttributeChangeSet) | |
| FDynamicMeshAttributeChangeSet ()=default | |
| GEOMETRYCORE_API bool | Apply (FDynamicMeshAttributeSet *Attributes, bool bRevert) const |
FDynamicMeshAttributeChangeSet stores a set of UV and Normal changes for a FDynamicMesh3
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default |
| bool FDynamicMeshAttributeChangeSet::Apply | ( | FDynamicMeshAttributeSet * | Attributes, |
| bool | bRevert | ||
| ) | const |
call Apply() on all the UV and Normal changes
| UE::Geometry::FDynamicMeshAttributeChangeSet::UE_NONCOPYABLE | ( | FDynamicMeshAttributeChangeSet | ) |
| TOptional<FDynamicMeshColorChange> UE::Geometry::FDynamicMeshAttributeChangeSet::ColorChange |
| TOptional<FDynamicMeshTriGroupChange> UE::Geometry::FDynamicMeshAttributeChangeSet::MaterialIDAttribChange |
| TArray<FDynamicMeshNormalChange> UE::Geometry::FDynamicMeshAttributeChangeSet::NormalChanges |
| TArray<FDynamicMeshTriGroupChange> UE::Geometry::FDynamicMeshAttributeChangeSet::PolygroupChanges |
| TArray<TUniquePtr<FDynamicMeshAttributeChangeBase> > UE::Geometry::FDynamicMeshAttributeChangeSet::RegisteredAttributeChanges |
| TArray<FDynamicMeshUVChange> UE::Geometry::FDynamicMeshAttributeChangeSet::UVChanges |
| TArray<TUniquePtr<FDynamicMeshAttributeChangeBase> > UE::Geometry::FDynamicMeshAttributeChangeSet::WeightChanges |