UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FNonManifoldSourceVertexIdAttributeChange Member List

This is the complete list of members for UE::Geometry::FNonManifoldSourceVertexIdAttributeChange, including all inherited members.

Apply(FDynamicMeshAttributeBase *Attribute, bool bRevert) const overrideUE::Geometry::FNonManifoldSourceVertexIdAttributeChange
UE::Geometry::TDynamicAttributeChangeBase::Apply(TDynamicAttributeBase< ParentType > *Attribute, bool bRevert) constUE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual
FNonManifoldSourceVertexIdAttributeUE::Geometry::FNonManifoldSourceVertexIdAttributeChangefriend
FNonManifoldSourceVertexIdAttributeChange()=defaultUE::Geometry::FNonManifoldSourceVertexIdAttributeChange
SaveInitialTriangle(const TDynamicAttributeBase< ParentType > *Attribute, int TriangleID)UE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual
SaveInitialVertex(const FDynamicMeshAttributeBase *Attribute, int VertexID) overrideUE::Geometry::FNonManifoldSourceVertexIdAttributeChange
UE::Geometry::TDynamicAttributeChangeBase::SaveInitialVertex(const TDynamicAttributeBase< ParentType > *Attribute, int VertexID)UE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual
StoreAllFinalTriangles(const TDynamicAttributeBase< ParentType > *Attribute, const TArray< int > &TriangleIDs)UE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual
StoreAllFinalVertices(const FDynamicMeshAttributeBase *Attribute, const TSet< int > &VertexIDs) overrideUE::Geometry::FNonManifoldSourceVertexIdAttributeChange
UE::Geometry::TDynamicAttributeChangeBase::StoreAllFinalVertices(const TDynamicAttributeBase< ParentType > *Attribute, const TArray< int > &TriangleIDs)UE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual
UE::Geometry::TDynamicAttributeChangeBase::StoreAllFinalVertices(const TDynamicAttributeBase< ParentType > *Attribute, const TSet< int > &TriangleIDs)UE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual
~FNonManifoldSourceVertexIdAttributeChange() override=defaultUE::Geometry::FNonManifoldSourceVertexIdAttributeChangevirtual
~TDynamicAttributeChangeBase()UE::Geometry::TDynamicAttributeChangeBase< ParentType >inlinevirtual