#include <SpatialInterfaces.h>
IOrientedProjectionTarget is a projection target that can return a normal in addition to the projected point
◆ ~IOrientedProjectionTarget()
| virtual UE::Geometry::IOrientedProjectionTarget::~IOrientedProjectionTarget |
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◆ Project() [1/2]
- Parameters
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| Point | the point to project onto the target |
| ProjectNormalOut | the normal at the projection point |
| Identifier | client-defined integer identifier of the point (may not be used) |
- Returns
- position of Point projected onto the target
Implemented in UE::Geometry::FColliderMeshProjectionTarget.
◆ Project() [2/2]
The documentation for this class was generated from the following file: