UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::Spline::TSplineWrapper< SPLINETYPE > Member List

This is the complete list of members for UE::Geometry::Spline::TSplineWrapper< SPLINETYPE >, including all inherited members.

Clear() overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
Clone() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
Evaluate(float Parameter) constUE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >inline
EvaluateImpl(float Parameter) const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
FindNearest(const ValueType &Point, float &OutSquaredDistance) const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
TSplineInterface< SPLINETYPE::ValueType >::FindNearest(const ValueType &Point, float &OutSquaredDistance) const=0UE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >pure virtual
GetImplementationName() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
GetNumberOfSegments() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
GetParameterSpace() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
GetPostInfinityMode() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
GetPreInfinityMode() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
GetSegmentParameterRange(int32 SegmentIndex) const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
GetTypeId() const overrideUE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >inlinevirtual
GetValueTypeName() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
HandleOutOfBounds(float Parameter) constUE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >inlineprotected
InternalSplineUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >protected
IsClosedLoop() const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
IsEqual(const ISplineInterface *OtherSpline) const overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
operator<<UE::Geometry::Spline::TSplineWrapper< SPLINETYPE >friend
PostInfinityModeUE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >protected
PreInfinityModeUE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >protected
Serialize(FArchive &Ar) overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
SetClosedLoop(bool bClosed) overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
SetPostInfinityMode(EOutOfBoundsHandlingMode InMode) overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
SetPreInfinityMode(EOutOfBoundsHandlingMode InMode) overrideUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >inlinevirtual
SetTypeName(const FString &InTypeName)UE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >inlinestatic
SplineType typedefUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >
TSplineInterface()UE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >inline
ValueType typedefUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >
~ISplineInterface()=defaultUE::Geometry::Spline::ISplineInterfacevirtual
~TSplineInterface() override=defaultUE::Geometry::Spline::TSplineInterface< SPLINETYPE::ValueType >virtual
~TSplineWrapper() override=defaultUE::Geometry::Spline::TSplineWrapper< SPLINETYPE >virtual