◆ FindBestPacking()
| bool UE::InternalUVPacking::FStandardChartPacker::FindBestPacking |
( |
TArray< FUVIsland > & |
AllCharts | ) |
|
◆ OrientChart()
| void UE::InternalUVPacking::FStandardChartPacker::OrientChart |
( |
FUVIsland & |
Chart, |
|
|
int32 |
Orientation |
|
) |
| |
|
protected |
◆ PackCharts()
◆ RasterizeChart()
◆ ScaleCharts()
◆ bAllowFlips
| bool UE::InternalUVPacking::FStandardChartPacker::bAllowFlips = false |
◆ bPreserveRotation
| bool UE::InternalUVPacking::FStandardChartPacker::bPreserveRotation = false |
◆ Mesh
◆ TextureResolution
| uint32 UE::InternalUVPacking::FStandardChartPacker::TextureResolution = 512 |
◆ TotalUVArea
| double UE::InternalUVPacking::FStandardChartPacker::TotalUVArea = 0 |
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/GeometryCore/Private/Parameterization/UVPacking.cpp