◆ FObjectsToDispatchArray()
| UE::Net::Private::FReplicationReader::FObjectsToDispatchArray::FObjectsToDispatchArray |
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uint32 |
InitialCapacity, |
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FMemStackBase & |
Allocator |
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) |
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inline |
◆ AddPendingDispatchObjectInfo()
◆ CommitPendingDispatchObjectInfo()
| void UE::Net::Private::FReplicationReader::FObjectsToDispatchArray::CommitPendingDispatchObjectInfo |
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| ) |
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inline |
◆ GetObjectsToDispatch()
◆ Grow()
| void UE::Net::Private::FReplicationReader::FObjectsToDispatchArray::Grow |
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uint32 |
Count, |
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FMemStackBase & |
Allocator |
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) |
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inline |
◆ Num()
| uint32 UE::Net::Private::FReplicationReader::FObjectsToDispatchArray::Num |
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const |
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inline |
The documentation for this class was generated from the following file: