UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FReplicationReader Class Reference

#include <ReplicationReader.h>

Classes

struct  FDispatchObjectInfo
 
class  FObjectsToDispatchArray
 

Public Member Functions

 FReplicationReader ()
 
 ~FReplicationReader ()
 
void Init (const FReplicationParameters &Parameters)
 
void Deinit ()
 
void Read (FNetSerializationContext &Context)
 
void UpdateUnresolvableReferenceTracking ()
 
void ProcessQueuedBatches ()
 
FString PrintObjectInfo (FInternalNetRefIndex ObjectIndex, FNetRefHandle NetRefHandle) const
 

Detailed Description

Deals with Incoming replication Data and dispatch

Constructor & Destructor Documentation

◆ FReplicationReader()

UE::Net::Private::FReplicationReader::FReplicationReader ( )

◆ ~FReplicationReader()

UE::Net::Private::FReplicationReader::~FReplicationReader ( )

Member Function Documentation

◆ Deinit()

void UE::Net::Private::FReplicationReader::Deinit ( )

◆ Init()

void UE::Net::Private::FReplicationReader::Init ( const FReplicationParameters Parameters)

◆ PrintObjectInfo()

FString UE::Net::Private::FReplicationReader::PrintObjectInfo ( FInternalNetRefIndex  ObjectIndex,
FNetRefHandle  NetRefHandle 
) const

◆ ProcessQueuedBatches()

void UE::Net::Private::FReplicationReader::ProcessQueuedBatches ( )

◆ Read()

void UE::Net::Private::FReplicationReader::Read ( FNetSerializationContext Context)

◆ UpdateUnresolvableReferenceTracking()

void UE::Net::Private::FReplicationReader::UpdateUnresolvableReferenceTracking ( )

The documentation for this class was generated from the following files: