UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::PropertyViewer::IFieldExpander Class Referenceabstract

#include <IFieldExpander.h>

+ Inheritance diagram for UE::PropertyViewer::IFieldExpander:

Public Member Functions

virtual TOptional< const UClass * > CanExpandObject (const FObjectPropertyBase *Property, const UObject *Instance) const =0
 
virtual bool CanExpandScriptStruct (const FStructProperty *StructProperty) const =0
 
virtual TOptional< const UStruct * > GetExpandedFunction (const UFunction *Function) const =0
 
virtual ~IFieldExpander ()=default
 
virtual bool CanExpandFunction (const UFunction *Function) const
 

Constructor & Destructor Documentation

◆ ~IFieldExpander()

virtual UE::PropertyViewer::IFieldExpander::~IFieldExpander ( )
virtualdefault

Member Function Documentation

◆ CanExpandFunction()

virtual bool UE::PropertyViewer::IFieldExpander::CanExpandFunction ( const UFunction Function) const
inlinevirtual

◆ CanExpandObject()

virtual TOptional< const UClass * > UE::PropertyViewer::IFieldExpander::CanExpandObject ( const FObjectPropertyBase Property,
const UObject Instance 
) const
pure virtual
Returns
the class that should be expended for this instance. The instance can be null.

Implemented in UE::PropertyViewer::FFieldExpander_Default.

◆ CanExpandScriptStruct()

virtual bool UE::PropertyViewer::IFieldExpander::CanExpandScriptStruct ( const FStructProperty StructProperty) const
pure virtual
Returns
true if the struct property can be expended.

Implemented in UE::PropertyViewer::FFieldExpander_Default.

◆ GetExpandedFunction()

virtual TOptional< const UStruct * > UE::PropertyViewer::IFieldExpander::GetExpandedFunction ( const UFunction Function) const
pure virtual
Returns
the struct that can be expanded from the function. ie. This can be the function itself (to see the arguments) or a return property.

Implemented in UE::PropertyViewer::FFieldExpander_Default.


The documentation for this class was generated from the following file: