#include <SparseVolumeTextureStreamingInstance.h>
◆ FStreamingInstance()
◆ AddRequest()
◆ ComputeLowestMipLevelInBandwidthBudget()
| void UE::SVT::FStreamingInstance::ComputeLowestMipLevelInBandwidthBudget |
( |
int64 |
BandwidthBudget | ) |
|
◆ GetAverageFrame()
| float UE::SVT::FStreamingInstance::GetAverageFrame |
( |
| ) |
const |
|
inline |
◆ GetEstimatedFrameRate()
| float UE::SVT::FStreamingInstance::GetEstimatedFrameRate |
( |
| ) |
const |
|
inline |
◆ GetKey()
| uint32 UE::SVT::FStreamingInstance::GetKey |
( |
| ) |
const |
|
inline |
◆ GetLowestMipLevelInBandwidthBudget()
| float UE::SVT::FStreamingInstance::GetLowestMipLevelInBandwidthBudget |
( |
| ) |
const |
|
inline |
◆ GetLowestRequestedMipLevel()
| float UE::SVT::FStreamingInstance::GetLowestRequestedMipLevel |
( |
| ) |
const |
|
inline |
◆ GetPrefetchMipLevel()
| float UE::SVT::FStreamingInstance::GetPrefetchMipLevel |
( |
float |
RequestedMipLevel, |
|
|
float |
Percentage |
|
) |
| const |
◆ GetRequestedBandwidth()
| int64 UE::SVT::FStreamingInstance::GetRequestedBandwidth |
( |
bool |
bZeroIfBlocking | ) |
const |
◆ GetUpdateIndex()
| uint32 UE::SVT::FStreamingInstance::GetUpdateIndex |
( |
| ) |
const |
|
inline |
◆ IsFrameInWindow()
| bool UE::SVT::FStreamingInstance::IsFrameInWindow |
( |
float |
FrameIndex | ) |
const |
◆ IsPlayingBackwards()
| bool UE::SVT::FStreamingInstance::IsPlayingBackwards |
( |
| ) |
const |
|
inline |
◆ IsPlayingForwards()
| bool UE::SVT::FStreamingInstance::IsPlayingForwards |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following files: