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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SparseVolumeTextureStreamingManager.h>
Classes | |
| struct | FAllocation |
Public Member Functions | |
| void | Init (const FIntVector3 &InResolutionInTiles) |
| uint32 | Allocate (uint32 UpdateIndex, uint32 FreeThreshold, uint16 FrameIndex, uint32 TileIndexInFrame, uint32 TilePriority, bool bLocked, FAllocation &OutPreviousAllocation) |
| void | UpdateUsage (uint32 UpdateIndex, uint32 TileCoord, uint32 TilePriority) |
| void | Free (uint32 TileCoord) |
| SIZE_T | GetAllocatedSize () const |
Static Public Attributes | |
| static constexpr uint32 | PhysicalCoordMask = (1u << 24u) - 1u |
| uint32 UE::SVT::FTileAllocator::Allocate | ( | uint32 | UpdateIndex, |
| uint32 | FreeThreshold, | ||
| uint16 | FrameIndex, | ||
| uint32 | TileIndexInFrame, | ||
| uint32 | TilePriority, | ||
| bool | bLocked, | ||
| FAllocation & | OutPreviousAllocation | ||
| ) |
| SIZE_T UE::SVT::FTileAllocator::GetAllocatedSize | ( | ) | const |
| void UE::SVT::FTileAllocator::Init | ( | const FIntVector3 & | InResolutionInTiles | ) |
| void UE::SVT::FTileAllocator::UpdateUsage | ( | uint32 | UpdateIndex, |
| uint32 | TileCoord, | ||
| uint32 | TilePriority | ||
| ) |