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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CRC.h>
Static Public Member Functions | |
| static ULANG_FORCEINLINE uint32_t | Generate (const uint8_t *Begin, const uint8_t *End, uint32_t PrevCRC=0) |
Helper class for computing a 32 bit CRC We are using the CRC-32 polynomial 0x04c11db7 as used by zip, PHP etc., but are using a bit reversed which saves one bit shift
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inlinestatic |
Generate CRC32 from a string of bytes You can compute the CRC of two concatenated strings by computing the CRC of the first string, then passing the result into the PrevCRC argument when computing the CRC of the second string