UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
uLang::CCRC64 Class Reference

#include <CRC.h>

Static Public Member Functions

static uint64_t GenerateSlow (const uint8_t *Begin, const uint8_t *End, uint64_t PrevCRC=0)
 

Detailed Description

Helper class for computing a 64 bit CRC We are using the ECMA CRC-64 polynomial 0x42F0E1EBA9EA3693

Member Function Documentation

◆ GenerateSlow()

uint64_t uLang::CCRC64::GenerateSlow ( const uint8_t Begin,
const uint8_t End,
uint64_t  PrevCRC = 0 
)
static

Generate CRC64 from a string of bytes - slow but needs no table You can compute the CRC of two concatenated strings by computing the CRC of the first string, then passing the result into the PrevCRC argument when computing the CRC of the second string


The documentation for this class was generated from the following files: