UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::ModulationUtils Namespace Reference

Functions

FSoundModulationDestinationSettings InitRoutedVolumeModulation (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
float GetRoutedVolume (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
FSoundModulationDestinationSettings InitRoutedPitchModulation (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
float GetRoutedPitch (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
FSoundModulationDestinationSettings InitRoutedHighpassModulation (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
float GetRoutedHighpass (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
FSoundModulationDestinationSettings InitRoutedLowpassModulation (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
float GetRoutedLowpass (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound &InActiveSound)
 
FSoundModulationDefaultSettings InitRoutedModulation (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound *InActiveSound)
 
FSoundModulationDefaultRoutingSettings UpdateRoutedModulation (const FWaveInstance &InWaveInstance, const USoundWave &InWaveData, const FActiveSound *InActiveSound)
 

Function Documentation

◆ GetRoutedHighpass()

float Audio::ModulationUtils::GetRoutedHighpass ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ GetRoutedLowpass()

float Audio::ModulationUtils::GetRoutedLowpass ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ GetRoutedPitch()

float Audio::ModulationUtils::GetRoutedPitch ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ GetRoutedVolume()

float Audio::ModulationUtils::GetRoutedVolume ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ InitRoutedHighpassModulation()

FSoundModulationDestinationSettings Audio::ModulationUtils::InitRoutedHighpassModulation ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ InitRoutedLowpassModulation()

FSoundModulationDestinationSettings Audio::ModulationUtils::InitRoutedLowpassModulation ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ InitRoutedModulation()

FSoundModulationDefaultSettings Audio::ModulationUtils::InitRoutedModulation ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ InitRoutedPitchModulation()

FSoundModulationDestinationSettings Audio::ModulationUtils::InitRoutedPitchModulation ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ InitRoutedVolumeModulation()

FSoundModulationDestinationSettings Audio::ModulationUtils::InitRoutedVolumeModulation ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)

◆ UpdateRoutedModulation()

FSoundModulationDefaultRoutingSettings Audio::ModulationUtils::UpdateRoutedModulation ( const FWaveInstance InWaveInstance,
const USoundWave InWaveData,
const FActiveSound InActiveSound 
)