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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Functions | |
| constexpr FStringView | GetContentBundleFolder () |
| constexpr FStringView | GetContentBundleFolderName () |
| constexpr FStringView | GetGeneratedFolder () |
| constexpr FStringView | GetGeneratedFolderName () |
| ENGINE_API FName | GetContentBundleGuidsAssetRegistryTag () |
| ENGINE_API void | AddRegistryTags (FAssetRegistryTagsContext Context, TArray< FGuid > &ContentBundleGuids) |
| ENGINE_API TArray< FGuid > | ParseContentBundleGuids (const FString &GuidsStr) |
| ENGINE_API TArray< FGuid > | ParseContentBundleGuids (const FAssetData &AssetData) |
| ENGINE_API void | ForEachContentBundleLevelPackagePath (const FString &InLevelPackageName, TFunctionRef< void(const FString &)> Func) |
| FString | GetCookedContentBundleLevelFolder (const FContentBundleBase &ContentBundle) |
| FString | GetRelativeLevelFolder (const FContentBundleBase &ContentBundle) |
Variables | |
| constexpr FStringView | ContentBundleFolder = TEXTVIEW("/ContentBundle/") |
| constexpr FStringView | GeneratedFolder = TEXTVIEW("/_Generated_/") |
| constexpr FStringView | ContentBundleAssetRegistryTagString = TEXTVIEW("ContentBundleGuids") |
| void ContentBundlePaths::AddRegistryTags | ( | FAssetRegistryTagsContext | Context, |
| TArray< FGuid > & | ContentBundleGuids | ||
| ) |
| ENGINE_API void ContentBundlePaths::ForEachContentBundleLevelPackagePath | ( | const FString & | InLevelPackageName, |
| TFunctionRef< void(const FString &)> | Func | ||
| ) |
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| FName ContentBundlePaths::GetContentBundleGuidsAssetRegistryTag | ( | ) |
| FString ContentBundlePaths::GetCookedContentBundleLevelFolder | ( | const FContentBundleBase & | ContentBundle | ) |
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| FString ContentBundlePaths::GetRelativeLevelFolder | ( | const FContentBundleBase & | ContentBundle | ) |
| TArray< FGuid > ContentBundlePaths::ParseContentBundleGuids | ( | const FAssetData & | AssetData | ) |
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