UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CreateTypeImpl Namespace Reference

Typedefs

using JumpTableType = TJumpTable< TUniquePtr< FMeshAttributeArraySetBase >(uint32), TTupleArity< AttributeTypes >::Value >
 

Detailed Description

This is a similar approach to ForEach, above. Given a type index, at runtime, we wish to create an attribute array of the corresponding type; essentially a factory.

We generate a jump table at compile time, containing generated functions to register attributes of each type.

Typedef Documentation

◆ JumpTableType