UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimUpdateRateManager Namespace Reference

Classes

struct  FAnimUpdateRateParametersTracker
 
struct  FShiftBucketParameters
 

Functions

UObjectGetMapIndexForComponent (USkinnedMeshComponent *SkinnedComponent)
 
FAnimUpdateRateParametersGetUpdateRateParameters (USkinnedMeshComponent *SkinnedComponent)
 
void CleanupUpdateRateParametersRef (USkinnedMeshComponent *SkinnedComponent)
 
void AnimUpdateRateSetParams (FAnimUpdateRateParametersTracker *Tracker, float DeltaTime, bool bRecentlyRendered, float MaxDistanceFactor, int32 MinLod, bool bNeedsValidRootMotion, bool bUsingRootMotionFromEverything)
 
void AnimUpdateRateTick (FAnimUpdateRateParametersTracker *Tracker, float DeltaTime, bool bNeedsValidRootMotion)
 
const TCHARB (bool b)
 
void TickUpdateRateParameters (USkinnedMeshComponent *SkinnedComponent, float DeltaTime, bool bNeedsValidRootMotion)
 

Variables

TMap< UObject *, FAnimUpdateRateParametersTracker * > ActorToUpdateRateParams
 

Function Documentation

◆ AnimUpdateRateSetParams()

void FAnimUpdateRateManager::AnimUpdateRateSetParams ( FAnimUpdateRateParametersTracker Tracker,
float  DeltaTime,
bool  bRecentlyRendered,
float  MaxDistanceFactor,
int32  MinLod,
bool  bNeedsValidRootMotion,
bool  bUsingRootMotionFromEverything 
)

◆ AnimUpdateRateTick()

void FAnimUpdateRateManager::AnimUpdateRateTick ( FAnimUpdateRateParametersTracker Tracker,
float  DeltaTime,
bool  bNeedsValidRootMotion 
)

◆ B()

const TCHAR * FAnimUpdateRateManager::B ( bool  b)

◆ CleanupUpdateRateParametersRef()

void FAnimUpdateRateManager::CleanupUpdateRateParametersRef ( USkinnedMeshComponent SkinnedComponent)

◆ GetMapIndexForComponent()

UObject * FAnimUpdateRateManager::GetMapIndexForComponent ( USkinnedMeshComponent SkinnedComponent)

◆ GetUpdateRateParameters()

FAnimUpdateRateParameters * FAnimUpdateRateManager::GetUpdateRateParameters ( USkinnedMeshComponent SkinnedComponent)

◆ TickUpdateRateParameters()

void FAnimUpdateRateManager::TickUpdateRateParameters ( USkinnedMeshComponent SkinnedComponent,
float  DeltaTime,
bool  bNeedsValidRootMotion 
)

Variable Documentation

◆ ActorToUpdateRateParams

TMap<UObject*, FAnimUpdateRateParametersTracker*> FAnimUpdateRateManager::ActorToUpdateRateParams