UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollectionEngineUtility Namespace Reference

Functions

void GEOMETRYCOLLECTIONENGINE_API PrintDetailedStatistics (const FGeometryCollection *GeometryCollection, const UGeometryCollectionCache *InCache)
 
void GEOMETRYCOLLECTIONENGINE_API PrintDetailedStatisticsSummary (const TArray< const FGeometryCollection * > GeometryCollectionArray)
 
void GEOMETRYCOLLECTIONENGINE_API ComputeNormals (FGeometryCollection *GeometryCollection)
 
void GEOMETRYCOLLECTIONENGINE_API ComputeTangents (FGeometryCollection *GeometryCollection)
 
void GEOMETRYCOLLECTIONENGINE_API GenerateConnectedComponents (const USkeletalMesh *InSkeletalMesh, TArray< TArray< FIntVector > > &ComponentIndices, TArray< TArray< FIntVector2 > > &TrangleComponentMap, TArray< int32 > &VertexComponentMap, int32 &TriangleCount, int32 &VertexCount)
 

Function Documentation

◆ ComputeNormals()

void GeometryCollectionEngineUtility::ComputeNormals ( FGeometryCollection GeometryCollection)

◆ ComputeTangents()

void GeometryCollectionEngineUtility::ComputeTangents ( FGeometryCollection GeometryCollection)

◆ GenerateConnectedComponents()

void GeometryCollectionEngineUtility::GenerateConnectedComponents ( const USkeletalMesh InSkeletalMesh,
TArray< TArray< FIntVector > > &  ComponentIndices,
TArray< TArray< FIntVector2 > > &  TrangleComponentMap,
TArray< int32 > &  VertexComponentMap,
int32 TriangleCount,
int32 VertexCount 
)

◆ PrintDetailedStatistics()

void GeometryCollectionEngineUtility::PrintDetailedStatistics ( const FGeometryCollection GeometryCollection,
const UGeometryCollectionCache InCache 
)

◆ PrintDetailedStatisticsSummary()

void GeometryCollectionEngineUtility::PrintDetailedStatisticsSummary ( const TArray< const FGeometryCollection * >  GeometryCollectionArray)