![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Functions | |
| void GEOMETRYCOLLECTIONENGINE_API | PrintDetailedStatistics (const FGeometryCollection *GeometryCollection, const UGeometryCollectionCache *InCache) |
| void GEOMETRYCOLLECTIONENGINE_API | PrintDetailedStatisticsSummary (const TArray< const FGeometryCollection * > GeometryCollectionArray) |
| void GEOMETRYCOLLECTIONENGINE_API | ComputeNormals (FGeometryCollection *GeometryCollection) |
| void GEOMETRYCOLLECTIONENGINE_API | ComputeTangents (FGeometryCollection *GeometryCollection) |
| void GEOMETRYCOLLECTIONENGINE_API | GenerateConnectedComponents (const USkeletalMesh *InSkeletalMesh, TArray< TArray< FIntVector > > &ComponentIndices, TArray< TArray< FIntVector2 > > &TrangleComponentMap, TArray< int32 > &VertexComponentMap, int32 &TriangleCount, int32 &VertexCount) |
| void GeometryCollectionEngineUtility::ComputeNormals | ( | FGeometryCollection * | GeometryCollection | ) |
| void GeometryCollectionEngineUtility::ComputeTangents | ( | FGeometryCollection * | GeometryCollection | ) |
| void GeometryCollectionEngineUtility::GenerateConnectedComponents | ( | const USkeletalMesh * | InSkeletalMesh, |
| TArray< TArray< FIntVector > > & | ComponentIndices, | ||
| TArray< TArray< FIntVector2 > > & | TrangleComponentMap, | ||
| TArray< int32 > & | VertexComponentMap, | ||
| int32 & | TriangleCount, | ||
| int32 & | VertexCount | ||
| ) |
| void GeometryCollectionEngineUtility::PrintDetailedStatistics | ( | const FGeometryCollection * | GeometryCollection, |
| const UGeometryCollectionCache * | InCache | ||
| ) |
| void GeometryCollectionEngineUtility::PrintDetailedStatisticsSummary | ( | const TArray< const FGeometryCollection * > | GeometryCollectionArray | ) |