UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LevelStreamingCVars Namespace Reference

Variables

FAutoConsoleVariableRef CVarDefaultAllowClientUseMakingInvisibleTransactionRequests (TEXT("LevelStreaming.DefaultAllowClientUseMakingInvisibleTransactionRequests"), bDefaultAllowClientUseMakingInvisibleTransactionRequests, TEXT("0: Disable, 1: Enable"), ECVF_Default)
 
FAutoConsoleVariableRef CVarDefaultAllowClientUseMakingVisibleTransactionRequests (TEXT("LevelStreaming.DefaultAllowClientUseMakingVisibleTransactionRequests"), bDefaultAllowClientUseMakingVisibleTransactionRequests, TEXT("0: Disable, 1: Enable"), ECVF_Default)
 
FAutoConsoleVariableRef CVarShouldServerUseMakingVisibleTransactionRequest (TEXT("LevelStreaming.ShouldServerUseMakingVisibleTransactionRequest"), bShouldServerUseMakingVisibleTransactionRequest, TEXT("0: Disable, 1: Enable"), ECVF_Default)
 
FAutoConsoleVariableRef CVarShouldReuseUnloadedButStillAroundLevels (TEXT("LevelStreaming.ShouldReuseUnloadedButStillAroundLevels"), bShouldReuseUnloadedButStillAroundLevels, TEXT("0: Disable, 1: Enable"), ECVF_ReadOnly)
 
FAutoConsoleVariableRef CVarAllowIncrementalRemovalWhilePendingVisibility (TEXT("LevelStreaming.AllowIncrementalRemovalWhilePendingVisibility"), bAllowIncrementalRemovalWhilePendingVisibility, TEXT("0: Disable, 1: Enable"), ECVF_Default)
 
int32 GLevelStreamingPriorityBias = 0
 
FAutoConsoleVariableRef CVarLevelStreamingPriorityBias (TEXT("LevelStreaming.LevelStreamingPriorityBias"), GLevelStreamingPriorityBias, TEXT("PriorityBias added to level streaming priority when making async load requests"), ECVF_Default)
 

Variable Documentation

◆ CVarAllowIncrementalRemovalWhilePendingVisibility

FAutoConsoleVariableRef LevelStreamingCVars::CVarAllowIncrementalRemovalWhilePendingVisibility(TEXT("LevelStreaming.AllowIncrementalRemovalWhilePendingVisibility"), bAllowIncrementalRemovalWhilePendingVisibility, TEXT("0: Disable, 1: Enable"), ECVF_Default) ( TEXT("LevelStreaming.AllowIncrementalRemovalWhilePendingVisibility")  ,
bAllowIncrementalRemovalWhilePendingVisibility  ,
TEXT("0: Disable, 1: Enable" ,
ECVF_Default   
)

◆ CVarDefaultAllowClientUseMakingInvisibleTransactionRequests

FAutoConsoleVariableRef LevelStreamingCVars::CVarDefaultAllowClientUseMakingInvisibleTransactionRequests(TEXT("LevelStreaming.DefaultAllowClientUseMakingInvisibleTransactionRequests"), bDefaultAllowClientUseMakingInvisibleTransactionRequests, TEXT("0: Disable, 1: Enable"), ECVF_Default) ( TEXT("LevelStreaming.DefaultAllowClientUseMakingInvisibleTransactionRequests")  ,
bDefaultAllowClientUseMakingInvisibleTransactionRequests  ,
TEXT("0: Disable, 1: Enable" ,
ECVF_Default   
)

◆ CVarDefaultAllowClientUseMakingVisibleTransactionRequests

FAutoConsoleVariableRef LevelStreamingCVars::CVarDefaultAllowClientUseMakingVisibleTransactionRequests(TEXT("LevelStreaming.DefaultAllowClientUseMakingVisibleTransactionRequests"), bDefaultAllowClientUseMakingVisibleTransactionRequests, TEXT("0: Disable, 1: Enable"), ECVF_Default) ( TEXT("LevelStreaming.DefaultAllowClientUseMakingVisibleTransactionRequests")  ,
bDefaultAllowClientUseMakingVisibleTransactionRequests  ,
TEXT("0: Disable, 1: Enable" ,
ECVF_Default   
)

◆ CVarLevelStreamingPriorityBias

FAutoConsoleVariableRef LevelStreamingCVars::CVarLevelStreamingPriorityBias(TEXT("LevelStreaming.LevelStreamingPriorityBias"), GLevelStreamingPriorityBias, TEXT("PriorityBias added to level streaming priority when making async load requests"), ECVF_Default) ( TEXT("LevelStreaming.LevelStreamingPriorityBias")  ,
GLevelStreamingPriorityBias  ,
TEXT("PriorityBias added to level streaming priority when making async load requests" ,
ECVF_Default   
)

◆ CVarShouldReuseUnloadedButStillAroundLevels

FAutoConsoleVariableRef LevelStreamingCVars::CVarShouldReuseUnloadedButStillAroundLevels(TEXT("LevelStreaming.ShouldReuseUnloadedButStillAroundLevels"), bShouldReuseUnloadedButStillAroundLevels, TEXT("0: Disable, 1: Enable"), ECVF_ReadOnly) ( TEXT("LevelStreaming.ShouldReuseUnloadedButStillAroundLevels")  ,
bShouldReuseUnloadedButStillAroundLevels  ,
TEXT("0: Disable, 1: Enable" ,
ECVF_ReadOnly   
)

◆ CVarShouldServerUseMakingVisibleTransactionRequest

FAutoConsoleVariableRef LevelStreamingCVars::CVarShouldServerUseMakingVisibleTransactionRequest(TEXT("LevelStreaming.ShouldServerUseMakingVisibleTransactionRequest"), bShouldServerUseMakingVisibleTransactionRequest, TEXT("0: Disable, 1: Enable"), ECVF_Default) ( TEXT("LevelStreaming.ShouldServerUseMakingVisibleTransactionRequest")  ,
bShouldServerUseMakingVisibleTransactionRequest  ,
TEXT("0: Disable, 1: Enable" ,
ECVF_Default   
)

◆ GLevelStreamingPriorityBias

int32 LevelStreamingCVars::GLevelStreamingPriorityBias = 0