UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PhysicsInterfaceTypes Namespace Reference

Typedefs

typedef TArray< FPhysicsShapeHandle, TInlineAllocator< NumInlinedPxShapeElements > > FInlineShapeArray
 

Enumerations

enum class  ELimitAxis : uint8 {
  X , Y , Z , Twist ,
  Swing1 , Swing2
}
 
enum class  EDriveType : uint8 {
  X , Y , Z , Swing ,
  Twist , Slerp
}
 
enum  { NumInlinedPxShapeElements = 32 }
 

Typedef Documentation

◆ FInlineShapeArray

Array that is intended for use when fetching shapes from a rigid body.

Enumeration Type Documentation

◆ anonymous enum

Default number of inlined elements used in FInlineShapeArray. Increase if for instance character meshes use more than this number of physics bodies and are involved in many queries.

Enumerator
NumInlinedPxShapeElements 

◆ EDriveType

Enumerator
Swing 
Twist 
Slerp 

◆ ELimitAxis

Enumerator
Twist 
Swing1 
Swing2