UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SaveGameReplay Namespace Reference

Classes

class  FAsyncTaskManager
 
class  FSaveGameReplayMoveFileHelper
 
struct  FScopedBindExtendedSaveDelegate
 
struct  TAsyncTypes
 

Typedefs

typedef FSaveGameNetworkReplayStreamer FStreamer
 

Enumerations

enum  ESaveGameHeaderVersionHistory : uint32 { HISTORY_INITIAL = 0 , HISTORY_EVENTS = 1 , HISTORY_PLUS_ONE , HISTORY_LATEST = HISTORY_PLUS_ONE - 1 }
 

Functions

bool IsSaveGameFileName (const FString &ReplayName)
 
int32 GetReplayIndexFromName (const FString &ReplayName)
 

Variables

int32 MaxEvents = 32 * 1024
 
int32 MaxEventSize = 128 * 1024
 

Typedef Documentation

◆ FStreamer

Enumeration Type Documentation

◆ ESaveGameHeaderVersionHistory

Enumerator
HISTORY_INITIAL 
HISTORY_EVENTS 
HISTORY_PLUS_ONE 
HISTORY_LATEST 

Function Documentation

◆ GetReplayIndexFromName()

int32 SaveGameReplay::GetReplayIndexFromName ( const FString &  ReplayName)

◆ IsSaveGameFileName()

bool SaveGameReplay::IsSaveGameFileName ( const FString &  ReplayName)

Variable Documentation

◆ MaxEvents

int32 SaveGameReplay::MaxEvents = 32 * 1024

◆ MaxEventSize

int32 SaveGameReplay::MaxEventSize = 128 * 1024