UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SaveGameReplay::FScopedBindExtendedSaveDelegate Struct Reference

Public Types

typedef TFunction< bool(const TCHAR *, EGameDelegates_SaveGame, FString &)> FDelegateFunction
 

Public Member Functions

 FScopedBindExtendedSaveDelegate (FDelegateFunction Func)
 
 ~FScopedBindExtendedSaveDelegate ()
 
void Execute (const TCHAR *FileName, EGameDelegates_SaveGame Option, FString &OptionValue)
 

Member Typedef Documentation

◆ FDelegateFunction

Constructor & Destructor Documentation

◆ FScopedBindExtendedSaveDelegate()

SaveGameReplay::FScopedBindExtendedSaveDelegate::FScopedBindExtendedSaveDelegate ( FDelegateFunction  Func)
inline

◆ ~FScopedBindExtendedSaveDelegate()

SaveGameReplay::FScopedBindExtendedSaveDelegate::~FScopedBindExtendedSaveDelegate ( )
inline

Member Function Documentation

◆ Execute()

void SaveGameReplay::FScopedBindExtendedSaveDelegate::Execute ( const TCHAR FileName,
EGameDelegates_SaveGame  Option,
FString &  OptionValue 
)
inline

The documentation for this struct was generated from the following file: