UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SaveGameNetworkReplayStreaming.cpp File Reference

Classes

struct  SaveGameReplay::TAsyncTypes< TResult >
 
class  SaveGameReplay::FAsyncTaskManager
 
class  SaveGameReplay::FSaveGameReplayMoveFileHelper
 
struct  SaveGameReplay::FScopedBindExtendedSaveDelegate
 
struct  FConstConsoleVars
 

Namespaces

namespace  SaveGameReplay
 

Macros

#define PLATFORM_MOVE_REQUIRES_LOWERCASE   0
 
#define ReplaySaveFileFormat   TEXT("rep_%d.sav_rep")
 
#define ReplayMetaSaveFileFormat   TEXT("repmet_%d.sav_rep")
 

Typedefs

typedef FSaveGameNetworkReplayStreamer SaveGameReplay::FStreamer
 

Enumerations

enum  SaveGameReplay::ESaveGameHeaderVersionHistory : uint32 { SaveGameReplay::HISTORY_INITIAL = 0 , SaveGameReplay::HISTORY_EVENTS = 1 , SaveGameReplay::HISTORY_PLUS_ONE , SaveGameReplay::HISTORY_LATEST = HISTORY_PLUS_ONE - 1 }
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogSaveGameReplay, Log, All)
 
bool SaveGameReplay::IsSaveGameFileName (const FString &ReplayName)
 
int32 SaveGameReplay::GetReplayIndexFromName (const FString &ReplayName)
 

Variables

TAutoConsoleVariable< FString > CVarSaveGameFilterEventGroup (TEXT("demo.SaveGameEventFilter"), FString(),)
 
int32 SaveGameReplay::MaxEvents = 32 * 1024
 
int32 SaveGameReplay::MaxEventSize = 128 * 1024
 

Macro Definition Documentation

◆ PLATFORM_MOVE_REQUIRES_LOWERCASE

#define PLATFORM_MOVE_REQUIRES_LOWERCASE   0

◆ ReplayMetaSaveFileFormat

#define ReplayMetaSaveFileFormat   TEXT("repmet_%d.sav_rep")

◆ ReplaySaveFileFormat

#define ReplaySaveFileFormat   TEXT("rep_%d.sav_rep")

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogSaveGameReplay  ,
Log  ,
All   
)

Variable Documentation

◆ CVarSaveGameFilterEventGroup

TAutoConsoleVariable< FString > CVarSaveGameFilterEventGroup(TEXT("demo.SaveGameEventFilter"), FString(),) ( TEXT("demo.SaveGameEventFilter")  ,
FString()   
)