![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Functions | |
| void | FixupPathSeparator (FStringBuilderBase &InOutPath, int32 StartIndex, TCHAR InPathSeparator) |
| int32 | FindInsertionIndex (int32 NumChildNodes, const TUniquePtr< FString[]> &RelPaths, FStringView FirstPathComponent, bool &bOutExists) |
| CORE_API int32 UE::DirectoryTree::FindInsertionIndex | ( | int32 | NumChildNodes, |
| const TUniquePtr< FString[]> & | RelPaths, | ||
| FStringView | FirstPathComponent, | ||
| bool & | bOutExists | ||
| ) |
| CORE_API void UE::DirectoryTree::FixupPathSeparator | ( | FStringBuilderBase & | InOutPath, |
| int32 | StartIndex, | ||
| TCHAR | InPathSeparator | ||
| ) |