UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::RHI Namespace Reference

Namespaces

namespace  GPUProfiler
 
namespace  Private
 

Functions

RHI_API bool UseGPUCrashDebugging ()
 
RHI_API bool ShouldEnableGPUCrashFeature (IConsoleVariable &CVar, TCHAR const *CommandLineSwitch)
 
RHI_API bool UseGPUCrashBreadcrumbs ()
 
RHI_API void CopySharedMips (FRHICommandList &RHICmdList, FRHITexture *SrcTexture, FRHITexture *DstTexture)
 
RHI_API void CopySharedMips_AssumeSRVMaskState (FRHICommandList &RHICmdList, FRHITexture *SrcTexture, FRHITexture *DstTexture)
 
RHI_API FRayTracingShaderBindings ConvertRayTracingShaderBindings (const FRHIBatchedShaderParameters &BatchedParameters)
 

Function Documentation

◆ ConvertRayTracingShaderBindings()

FRayTracingShaderBindings UE::RHI::ConvertRayTracingShaderBindings ( const FRHIBatchedShaderParameters BatchedParameters)

◆ CopySharedMips()

RHI_API void UE::RHI::CopySharedMips ( FRHICommandList RHICmdList,
FRHITexture SrcTexture,
FRHITexture DstTexture 
)

◆ CopySharedMips_AssumeSRVMaskState()

RHI_API void UE::RHI::CopySharedMips_AssumeSRVMaskState ( FRHICommandList RHICmdList,
FRHITexture SrcTexture,
FRHITexture DstTexture 
)

◆ ShouldEnableGPUCrashFeature()

RHI_API bool UE::RHI::ShouldEnableGPUCrashFeature ( IConsoleVariable CVar,
TCHAR const *  CommandLineSwitch 
)

◆ UseGPUCrashBreadcrumbs()

RHI_API bool UE::RHI::UseGPUCrashBreadcrumbs ( )

◆ UseGPUCrashDebugging()

RHI_API bool UE::RHI::UseGPUCrashDebugging ( )