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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Classes | |
| struct | FMountedPakFileInfo |
| struct | FNamedShaderLibrary |
Functions | |
| FString | GetShaderLibraryNameForChunk (FString const &BaseName, int32 ChunkId) |
| bool | IsRunningWithPakFile () |
| bool | IsRunningWithIoStore () |
| bool | IsRunningWithZenStore () |
| bool | ShouldLookForLooseCookedChunks () |
Variables | |
| int32 | GProduceExtendedStats = 1 |
| FString UE::ShaderLibrary::Private::GetShaderLibraryNameForChunk | ( | FString const & | BaseName, |
| int32 | ChunkId | ||
| ) |
Helper function shared between the cooker and runtime
| bool UE::ShaderLibrary::Private::IsRunningWithIoStore | ( | ) |
| bool UE::ShaderLibrary::Private::IsRunningWithPakFile | ( | ) |
| bool UE::ShaderLibrary::Private::IsRunningWithZenStore | ( | ) |
| bool UE::ShaderLibrary::Private::ShouldLookForLooseCookedChunks | ( | ) |
| int32 UE::ShaderLibrary::Private::GProduceExtendedStats = 1 |