UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FChunkDbDataAccess Struct Reference

Public Member Functions

void Retire (IFileSystem *FileSystemIfDeleting, bool bDelete)
 

Public Attributes

FChunkDatabaseHeader Header
 
TUniquePtr< FArchiveArchive
 
FString ChunkDbFileName
 
int32 RetireAt = 0
 
bool bIsRetired = false
 

Detailed Description

Struct holding variables for accessing a chunkdb file's data.

Member Function Documentation

◆ Retire()

void BuildPatchServices::FChunkDbDataAccess::Retire ( IFileSystem FileSystemIfDeleting,
bool  bDelete 
)
inline

Member Data Documentation

◆ Archive

TUniquePtr<FArchive> BuildPatchServices::FChunkDbDataAccess::Archive

◆ bIsRetired

bool BuildPatchServices::FChunkDbDataAccess::bIsRetired = false

◆ ChunkDbFileName

FString BuildPatchServices::FChunkDbDataAccess::ChunkDbFileName

◆ Header

FChunkDatabaseHeader BuildPatchServices::FChunkDbDataAccess::Header

◆ RetireAt

int32 BuildPatchServices::FChunkDbDataAccess::RetireAt = 0

The documentation for this struct was generated from the following file: