UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FScopeLockedChunkData Struct Reference

#include <ChunkData.h>

Public Member Functions

 FScopeLockedChunkData (IChunkDataAccess *ChunkDataAccess)
 
 ~FScopeLockedChunkData ()
 
FChunkHeaderGetHeader () const
 
uint8GetData () const
 

Detailed Description

Provides simple access to the header and data in an IChunkDataAccess, whilst obtaining and releasing the data lock within the current scope.

Constructor & Destructor Documentation

◆ FScopeLockedChunkData()

BuildPatchServices::FScopeLockedChunkData::FScopeLockedChunkData ( IChunkDataAccess ChunkDataAccess)

◆ ~FScopeLockedChunkData()

BuildPatchServices::FScopeLockedChunkData::~FScopeLockedChunkData ( )

Member Function Documentation

◆ GetData()

uint8 * BuildPatchServices::FScopeLockedChunkData::GetData ( ) const
Returns
the pointer to the chunk data.

◆ GetHeader()

BuildPatchServices::FChunkHeader * BuildPatchServices::FScopeLockedChunkData::GetHeader ( ) const
Returns
the pointer to the chunk header.

The documentation for this struct was generated from the following files: