![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <Iterable.h>
Public Member Functions | |
| template<typename T > | |
| auto | Requires (T &&Val) -> decltype(UE::Core::Iterable::Private::Begin((T &&) Val), UE::Core::Iterable::Private::End((T &&) Val)) |
Describes a type that can be iterated over using range-based for loops or standard algorithms. The type must provide valid begin and end methods, either through member functions or through overloads of begin and end found via argument-dependent lookup (ADL).
| auto CIterable::Requires | ( | T && | Val | ) | -> decltype(UE::Core::Iterable::Private::Begin((T &&) Val), UE::Core::Iterable::Private::End((T &&) Val)) |