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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SQTypes.h>
Inheritance diagram for ChaosInterface::FPTRaycastHit:Public Attributes | |
| float | U |
| float | V |
Public Attributes inherited from ChaosInterface::FPTLocationHit | |
| FHitFlags | Flags |
| FVector | WorldPosition |
| FVector | WorldNormal |
| float | Distance |
Public Attributes inherited from ChaosInterface::FPTQueryHit | |
| int32 | FaceIndex = -1 |
| FVector | FaceNormal {EForceInit::ForceInitToZero} |
| int32 | ElementIndex = -1 |
Public Attributes inherited from ChaosInterface::FPTActorShape | |
| Chaos::FGeometryParticleHandle * | Actor |
| const Chaos::FPerShapeData * | Shape |
Additional Inherited Members | |
Public Member Functions inherited from ChaosInterface::FPTLocationHit | |
| bool | operator< (const FPTLocationHit &Other) const |
| float ChaosInterface::FPTRaycastHit::U |
| float ChaosInterface::FPTRaycastHit::V |