UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FCCDHelpers Struct Reference

#include <CCDUtilities.h>

Static Public Member Functions

static FRigidTransform3 GetParticleTransformAtTOI (const FGeometryParticleHandle *Particle, const FReal TOI, const FReal Dt)
 
static bool DeltaExceedsThreshold (const FVec3 &AxisThreshold, const FVec3 &DeltaX, const FQuat &R)
 
static bool DeltaExceedsThreshold (const FVec3 &AxisThreshold, const FVec3 &DeltaX, const FQuat &R, FVec3 &OutAbsLocalDelta, FVec3 &AxisThresholdScaled, FVec3 &AxisThresholdDiff)
 
static bool DeltaExceedsThreshold (const FVec3 &AxisThreshold0, const FVec3 &DeltaX0, const FQuat &R0, const FVec3 &AxisThreshold1, const FVec3 &DeltaX1, const FQuat &R1)
 
static bool DeltaExceedsThreshold (const FGeometryParticleHandle &Particle0, const FGeometryParticleHandle &Particle1)
 
static bool DeltaExceedsThreshold (const FGeometryParticleHandle &Particle0, const FGeometryParticleHandle &Particle1, const FReal Dt)
 

Member Function Documentation

◆ DeltaExceedsThreshold() [1/5]

bool Chaos::FCCDHelpers::DeltaExceedsThreshold ( const FGeometryParticleHandle Particle0,
const FGeometryParticleHandle Particle1 
)
static

◆ DeltaExceedsThreshold() [2/5]

bool Chaos::FCCDHelpers::DeltaExceedsThreshold ( const FGeometryParticleHandle Particle0,
const FGeometryParticleHandle Particle1,
const FReal  Dt 
)
static

◆ DeltaExceedsThreshold() [3/5]

bool Chaos::FCCDHelpers::DeltaExceedsThreshold ( const FVec3 AxisThreshold,
const FVec3 DeltaX,
const FQuat R 
)
static

◆ DeltaExceedsThreshold() [4/5]

bool Chaos::FCCDHelpers::DeltaExceedsThreshold ( const FVec3 AxisThreshold,
const FVec3 DeltaX,
const FQuat R,
FVec3 OutAbsLocalDelta,
FVec3 AxisThresholdScaled,
FVec3 AxisThresholdDiff 
)
static

◆ DeltaExceedsThreshold() [5/5]

bool Chaos::FCCDHelpers::DeltaExceedsThreshold ( const FVec3 AxisThreshold0,
const FVec3 DeltaX0,
const FQuat R0,
const FVec3 AxisThreshold1,
const FVec3 DeltaX1,
const FQuat R1 
)
static

◆ GetParticleTransformAtTOI()

FRigidTransform3 Chaos::FCCDHelpers::GetParticleTransformAtTOI ( const FGeometryParticleHandle Particle,
const FReal  TOI,
const FReal  Dt 
)
static

The documentation for this struct was generated from the following files: