UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FCapsuleSpecializeSamplingHelper Struct Reference

#include <Capsule.h>

Static Public Member Functions

static FORCEINLINE void ComputeSamplePoints (TArray< FVec3 > &Points, const FCapsule &Capsule, const int32 NumPoints)
 
static FORCEINLINE void ComputeGoldenSpiralPoints (TArray< FVec3 > &Points, const FCapsule &Capsule, const int32 NumPoints)
 
static FORCEINLINE void ComputeGoldenSpiralPoints (TArray< FVec3 > &Points, const FVec3 &Origin, const FVec3 &Axis, const FReal Height, const FReal Radius, const int32 NumPoints)
 

Member Function Documentation

◆ ComputeGoldenSpiralPoints() [1/2]

static FORCEINLINE void Chaos::FCapsuleSpecializeSamplingHelper::ComputeGoldenSpiralPoints ( TArray< FVec3 > &  Points,
const FCapsule Capsule,
const int32  NumPoints 
)
inlinestatic

◆ ComputeGoldenSpiralPoints() [2/2]

static FORCEINLINE void Chaos::FCapsuleSpecializeSamplingHelper::ComputeGoldenSpiralPoints ( TArray< FVec3 > &  Points,
const FVec3 Origin,
const FVec3 Axis,
const FReal  Height,
const FReal  Radius,
const int32  NumPoints 
)
inlinestatic

◆ ComputeSamplePoints()

static FORCEINLINE void Chaos::FCapsuleSpecializeSamplingHelper::ComputeSamplePoints ( TArray< FVec3 > &  Points,
const FCapsule Capsule,
const int32  NumPoints 
)
inlinestatic

The documentation for this struct was generated from the following file: