#include <ExternalCollisionData.h>
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| | FCollidingDataExt () |
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| | FCollidingDataExt (FVec3 InLocation, FVec3 InAccumulatedImpulse, FVec3 InNormal, FVec3 InVelocity1, FVec3 InVelocity2, FVec3 InAngularVelocity1, FVec3 InAngularVelocity2, FReal InMass1, FReal InMass2, FReal InBoundingboxVolume, FReal InBoundingboxExtentMin, FReal InBoundingboxExtentMax, int32 InSurfaceType1, int32 InSurfaceType2) |
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| | FCollidingDataExt (const FCollidingData &InCollisionData) |
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◆ FCollidingDataExt() [1/3]
| Chaos::FCollidingDataExt::FCollidingDataExt |
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inline |
◆ FCollidingDataExt() [2/3]
| Chaos::FCollidingDataExt::FCollidingDataExt |
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FVec3 |
InLocation, |
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FVec3 |
InAccumulatedImpulse, |
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FVec3 |
InNormal, |
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FVec3 |
InVelocity1, |
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FVec3 |
InVelocity2, |
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FVec3 |
InAngularVelocity1, |
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FVec3 |
InAngularVelocity2, |
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FReal |
InMass1, |
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FReal |
InMass2, |
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FReal |
InBoundingboxVolume, |
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FReal |
InBoundingboxExtentMin, |
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FReal |
InBoundingboxExtentMax, |
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int32 |
InSurfaceType1, |
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int32 |
InSurfaceType2 |
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) |
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inline |
◆ FCollidingDataExt() [3/3]
| Chaos::FCollidingDataExt::FCollidingDataExt |
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const FCollidingData & |
InCollisionData | ) |
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inline |
◆ AccumulatedImpulse
| FVec3 Chaos::FCollidingDataExt::AccumulatedImpulse |
◆ AngularVelocity1
| FVec3 Chaos::FCollidingDataExt::AngularVelocity1 |
◆ AngularVelocity2
| FVec3 Chaos::FCollidingDataExt::AngularVelocity2 |
◆ BoundingboxExtentMax
| FReal Chaos::FCollidingDataExt::BoundingboxExtentMax |
◆ BoundingboxExtentMin
| FReal Chaos::FCollidingDataExt::BoundingboxExtentMin |
◆ BoundingboxVolume
| FReal Chaos::FCollidingDataExt::BoundingboxVolume |
◆ Location
| FVec3 Chaos::FCollidingDataExt::Location |
◆ Mass1
| FReal Chaos::FCollidingDataExt::Mass1 |
◆ Mass2
| FReal Chaos::FCollidingDataExt::Mass2 |
◆ Normal
| FVec3 Chaos::FCollidingDataExt::Normal |
◆ PhysicalMaterialName1
| FName Chaos::FCollidingDataExt::PhysicalMaterialName1 |
◆ PhysicalMaterialName2
| FName Chaos::FCollidingDataExt::PhysicalMaterialName2 |
◆ SurfaceType1
| int32 Chaos::FCollidingDataExt::SurfaceType1 |
◆ SurfaceType2
| int32 Chaos::FCollidingDataExt::SurfaceType2 |
◆ Velocity1
| FVec3 Chaos::FCollidingDataExt::Velocity1 |
◆ Velocity2
| FVec3 Chaos::FCollidingDataExt::Velocity2 |
The documentation for this struct was generated from the following file: