UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FJointConstraint::FOutputData Struct Reference

#include <PBDJointConstraintData.h>

Public Attributes

bool bIsBreaking = false
 
bool bIsBroken = false
 
bool bDriveTargetChanged = false
 
FVector Force = FVector(0)
 
FVector Torque = FVector(0)
 
bool bIsViolating = false
 
float LinearViolation = 0.f
 
float AngularViolation = 0.f
 

Member Data Documentation

◆ AngularViolation

float Chaos::FJointConstraint::FOutputData::AngularViolation = 0.f

◆ bDriveTargetChanged

bool Chaos::FJointConstraint::FOutputData::bDriveTargetChanged = false

◆ bIsBreaking

bool Chaos::FJointConstraint::FOutputData::bIsBreaking = false

◆ bIsBroken

bool Chaos::FJointConstraint::FOutputData::bIsBroken = false

◆ bIsViolating

bool Chaos::FJointConstraint::FOutputData::bIsViolating = false

◆ Force

FVector Chaos::FJointConstraint::FOutputData::Force = FVector(0)

◆ LinearViolation

float Chaos::FJointConstraint::FOutputData::LinearViolation = 0.f

◆ Torque

FVector Chaos::FJointConstraint::FOutputData::Torque = FVector(0)

The documentation for this struct was generated from the following file: