UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FPendingSpatialData Struct Reference

#include <PendingSpatialData.h>

Public Member Functions

 FPendingSpatialData ()
 
void Serialize (FChaosArchive &Ar)
 
FUniqueIdx UniqueIdx () const
 

Public Attributes

FAccelerationStructureHandle AccelerationHandle
 
FSpatialAccelerationIdx SpatialIdx
 
int32 SyncTimestamp
 
EPendingSpatialDataOperation Operation
 

Detailed Description

Used for updating intermediate spatial structures when they are finished

Constructor & Destructor Documentation

◆ FPendingSpatialData()

Chaos::FPendingSpatialData::FPendingSpatialData ( )
inline

Member Function Documentation

◆ Serialize()

void Chaos::FPendingSpatialData::Serialize ( FChaosArchive Ar)
inline

◆ UniqueIdx()

FUniqueIdx Chaos::FPendingSpatialData::UniqueIdx ( ) const
inline

Member Data Documentation

◆ AccelerationHandle

FAccelerationStructureHandle Chaos::FPendingSpatialData::AccelerationHandle

◆ Operation

EPendingSpatialDataOperation Chaos::FPendingSpatialData::Operation

◆ SpatialIdx

FSpatialAccelerationIdx Chaos::FPendingSpatialData::SpatialIdx

◆ SyncTimestamp

int32 Chaos::FPendingSpatialData::SyncTimestamp

The documentation for this struct was generated from the following file: