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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PendingSpatialData.h>
Public Member Functions | |
| void | Reset () |
| int32 | Num () const |
| FPendingSpatialData & | FindOrAdd (const FUniqueIdx UniqueIdx, EPendingSpatialDataOperation Operation=EPendingSpatialDataOperation::Add) |
| void | Remove (const FUniqueIdx UniqueIdx) |
Public Attributes | |
| TArray< FPendingSpatialData > | PendingData |
| TArrayAsMap< FUniqueIdx, int32 > | ParticleToPendingData |
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inline |
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inline |
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| TArrayAsMap<FUniqueIdx,int32> Chaos::FPendingSpatialDataQueue::ParticleToPendingData |
| TArray<FPendingSpatialData> Chaos::FPendingSpatialDataQueue::PendingData |