UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FSerializedDataBuffer Struct Reference

#include <SerializedDataBuffer.h>

Public Member Functions

 FSerializedDataBuffer (const TConstArrayView< uint8 > ConstView)
 
 FSerializedDataBuffer (TArray< uint8 > &&InByteArray)
 
 FSerializedDataBuffer (const TArray< uint8 > &InByteArray)
 
 FSerializedDataBuffer ()
 
TArray< uint8 > & GetDataAsByteArrayRef ()
 
int32 GetSize () const
 
void Serialize (FArchive &Ar)
 

Detailed Description

Wrapper around a data buffer used for serialization of chaos data

Constructor & Destructor Documentation

◆ FSerializedDataBuffer() [1/4]

Chaos::FSerializedDataBuffer::FSerializedDataBuffer ( const TConstArrayView< uint8 ConstView)
inline

◆ FSerializedDataBuffer() [2/4]

Chaos::FSerializedDataBuffer::FSerializedDataBuffer ( TArray< uint8 > &&  InByteArray)
inline

◆ FSerializedDataBuffer() [3/4]

Chaos::FSerializedDataBuffer::FSerializedDataBuffer ( const TArray< uint8 > &  InByteArray)
inline

◆ FSerializedDataBuffer() [4/4]

Chaos::FSerializedDataBuffer::FSerializedDataBuffer ( )
inline

Member Function Documentation

◆ GetDataAsByteArrayRef()

TArray< uint8 > & Chaos::FSerializedDataBuffer::GetDataAsByteArrayRef ( )
inline

◆ GetSize()

int32 Chaos::FSerializedDataBuffer::GetSize ( ) const
inline

◆ Serialize()

void Chaos::FSerializedDataBuffer::Serialize ( FArchive Ar)
inline

The documentation for this struct was generated from the following file: