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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChaosDeformableCollisionsProxy.h>
Public Member Functions | |
| FCollisionObjectAddedBodies (FCollisionObjectKey InKey=FCollisionObjectKey(), FTransform InTransform=FTransform::Identity, FString InType="", FImplicitObject *InShapes=nullptr) | |
Public Attributes | |
| FCollisionObjectKey | Key = FCollisionObjectKey() |
| FTransform | Transform = FTransform::Identity |
| FString | Type = "" |
| FImplicitObject * | Shapes = nullptr |
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inline |
| FCollisionObjectKey Chaos::Softs::FCollisionObjectAddedBodies::Key = FCollisionObjectKey() |
| FImplicitObject* Chaos::Softs::FCollisionObjectAddedBodies::Shapes = nullptr |
| FTransform Chaos::Softs::FCollisionObjectAddedBodies::Transform = FTransform::Identity |
| FString Chaos::Softs::FCollisionObjectAddedBodies::Type = "" |