UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::Softs::FCollisionObjectAddedBodies Struct Reference

#include <ChaosDeformableCollisionsProxy.h>

Public Member Functions

 FCollisionObjectAddedBodies (FCollisionObjectKey InKey=FCollisionObjectKey(), FTransform InTransform=FTransform::Identity, FString InType="", FImplicitObject *InShapes=nullptr)
 

Public Attributes

FCollisionObjectKey Key = FCollisionObjectKey()
 
FTransform Transform = FTransform::Identity
 
FString Type = ""
 
FImplicitObjectShapes = nullptr
 

Constructor & Destructor Documentation

◆ FCollisionObjectAddedBodies()

Chaos::Softs::FCollisionObjectAddedBodies::FCollisionObjectAddedBodies ( FCollisionObjectKey  InKey = FCollisionObjectKey(),
FTransform  InTransform = FTransform::Identity,
FString  InType = "",
FImplicitObject InShapes = nullptr 
)
inline

Member Data Documentation

◆ Key

FCollisionObjectKey Chaos::Softs::FCollisionObjectAddedBodies::Key = FCollisionObjectKey()

◆ Shapes

FImplicitObject* Chaos::Softs::FCollisionObjectAddedBodies::Shapes = nullptr

◆ Transform

FTransform Chaos::Softs::FCollisionObjectAddedBodies::Transform = FTransform::Identity

◆ Type

FString Chaos::Softs::FCollisionObjectAddedBodies::Type = ""

The documentation for this struct was generated from the following file: