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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DiaphragmDOF.h>
Public Member Functions | |
| void | Compile (const FViewInfo &View, const FPhysicalCocModel &CocModel) |
| bool | operator== (const FBokehModel &Other) const |
| bool | operator!= (const FBokehModel &Other) const |
Model of bokeh to simulate a lens' diaphragm.
| void DiaphragmDOF::FBokehModel::Compile | ( | const FViewInfo & | View, |
| const FPhysicalCocModel & | CocModel | ||
| ) |
Compile the model from a view.
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inline |
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inline |
| EBokehShape DiaphragmDOF::FBokehModel::BokehShape |
| float DiaphragmDOF::FBokehModel::CocRadiusToCircumscribedRadius |
| float DiaphragmDOF::FBokehModel::CocRadiusToIncircleRadius |
| float DiaphragmDOF::FBokehModel::DiaphragmBladeCenterOffset |
| int32 DiaphragmDOF::FBokehModel::DiaphragmBladeCount |
| float DiaphragmDOF::FBokehModel::DiaphragmBladeRadius |
| float DiaphragmDOF::FBokehModel::DiaphragmRotation |
| struct { ... } DiaphragmDOF::FBokehModel::RoundedBlades |
| float DiaphragmDOF::FBokehModel::Squeeze |