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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WorldPartitionStreamingPolicy.h>
Public Member Functions | |
| void | Add (const UWorldPartitionRuntimeCell *InCell) |
| void | Remove (const UWorldPartitionRuntimeCell *InCell) |
| bool | Contains (const UWorldPartitionRuntimeCell *InCell) const |
| void | OnAddedToWorld (const UWorldPartitionRuntimeCell *InCell) |
| void | OnRemovedFromWorld (const UWorldPartitionRuntimeCell *InCell) |
| void | Reset () |
| const TSet< TObjectPtr< const UWorldPartitionRuntimeCell > > & | GetCells () const |
| const TSet< const UWorldPartitionRuntimeCell * > & | GetPendingAddToWorldCells () const |
| void FActivatedCells::Add | ( | const UWorldPartitionRuntimeCell * | InCell | ) |
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| void FActivatedCells::OnAddedToWorld | ( | const UWorldPartitionRuntimeCell * | InCell | ) |
| void FActivatedCells::OnRemovedFromWorld | ( | const UWorldPartitionRuntimeCell * | InCell | ) |
| void FActivatedCells::Remove | ( | const UWorldPartitionRuntimeCell * | InCell | ) |
| void FActivatedCells::Reset | ( | ) |