UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActorFolderSet Struct Reference

#include <Level.h>

Public Member Functions

ENGINE_API void Add (UActorFolder *InActorFolder)
 
int32 Remove (UActorFolder *InActorFolder)
 
bool IsEmpty () const
 
const TSet< TObjectPtr< UActorFolder > > & GetActorFolders () const
 

Member Function Documentation

◆ Add()

void FActorFolderSet::Add ( UActorFolder InActorFolder)

◆ GetActorFolders()

const TSet< TObjectPtr< UActorFolder > > & FActorFolderSet::GetActorFolders ( ) const
inline

◆ IsEmpty()

bool FActorFolderSet::IsEmpty ( ) const
inline

◆ Remove()

int32 FActorFolderSet::Remove ( UActorFolder InActorFolder)
inline

The documentation for this struct was generated from the following files: