UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActorLastRenderTime Struct Reference

#include <Actor.h>

Public Member Functions

void SetLastRenderTime (float InLastRenderTime)
 
float GetLastRenderTime () const
 

Public Attributes

std::atomic< floatLastRenderTime
 
std::atomic_int32_t NumAlwaysVisibleComponents = 0
 

Friends

class UPrimitiveComponent
 
struct FPrimitiveSceneInfoAdapter
 

Detailed Description

Helper struct that allows UPrimitiveComponent and FPrimitiveSceneInfo write to the Actor's LastRenderTime member

Member Function Documentation

◆ GetLastRenderTime()

float FActorLastRenderTime::GetLastRenderTime ( ) const
inline

◆ SetLastRenderTime()

void FActorLastRenderTime::SetLastRenderTime ( float  InLastRenderTime)
inline

Friends And Related Symbol Documentation

◆ FPrimitiveSceneInfoAdapter

◆ UPrimitiveComponent

friend class UPrimitiveComponent
friend

Member Data Documentation

◆ LastRenderTime

std::atomic<float> FActorLastRenderTime::LastRenderTime

◆ NumAlwaysVisibleComponents

std::atomic_int32_t FActorLastRenderTime::NumAlwaysVisibleComponents = 0

The documentation for this struct was generated from the following file: