UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimitiveSceneInfoAdapter Struct Reference

Public Member Functions

void CreateHitProxies ()
 
 FPrimitiveSceneInfoAdapter (UPrimitiveComponent *InComponent)
 
 FPrimitiveSceneInfoAdapter (FPrimitiveSceneDesc *InPrimitiveSceneDesc)
 

Public Attributes

FPrimitiveSceneProxySceneProxy
 
FPrimitiveComponentId ComponentId
 
FPrimitiveComponentId LODParentComponentId
 
FPrimitiveComponentId LightingAttachmentComponentId
 
EComponentMobility::Type Mobility
 
TArray< TRefCountPtr< HHitProxy > > HitProxies
 
HHitProxyDefaultHitProxy = nullptr
 
FPrimitiveSceneInfoDataSceneData
 
UPrimitiveComponent * Component
 
IPrimitiveComponentPrimitiveComponentInterface
 
FPrimitiveSceneDescPrimitiveDesc
 

Constructor & Destructor Documentation

◆ FPrimitiveSceneInfoAdapter() [1/2]

FPrimitiveSceneInfoAdapter::FPrimitiveSceneInfoAdapter ( UPrimitiveComponent *  InComponent)
inline

◆ FPrimitiveSceneInfoAdapter() [2/2]

FPrimitiveSceneInfoAdapter::FPrimitiveSceneInfoAdapter ( FPrimitiveSceneDesc InPrimitiveSceneDesc)
inline

Member Function Documentation

◆ CreateHitProxies()

void FPrimitiveSceneInfoAdapter::CreateHitProxies ( )
inline

Member Data Documentation

◆ Component

UPrimitiveComponent* FPrimitiveSceneInfoAdapter::Component

◆ ComponentId

FPrimitiveComponentId FPrimitiveSceneInfoAdapter::ComponentId

◆ DefaultHitProxy

HHitProxy* FPrimitiveSceneInfoAdapter::DefaultHitProxy = nullptr

◆ HitProxies

TArray<TRefCountPtr<HHitProxy> > FPrimitiveSceneInfoAdapter::HitProxies
mutable

◆ LightingAttachmentComponentId

FPrimitiveComponentId FPrimitiveSceneInfoAdapter::LightingAttachmentComponentId

◆ LODParentComponentId

FPrimitiveComponentId FPrimitiveSceneInfoAdapter::LODParentComponentId

◆ Mobility

EComponentMobility::Type FPrimitiveSceneInfoAdapter::Mobility

◆ PrimitiveComponentInterface

IPrimitiveComponent* FPrimitiveSceneInfoAdapter::PrimitiveComponentInterface

◆ PrimitiveDesc

FPrimitiveSceneDesc* FPrimitiveSceneInfoAdapter::PrimitiveDesc

◆ SceneData

FPrimitiveSceneInfoData* FPrimitiveSceneInfoAdapter::SceneData

◆ SceneProxy

FPrimitiveSceneProxy* FPrimitiveSceneInfoAdapter::SceneProxy

The documentation for this struct was generated from the following file: