UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimBankSequence Struct Reference

#include <AnimBank.h>

Public Member Functions

 FAnimBankSequence ()
 
ENGINE_API void ValidatePosition ()
 

Public Attributes

TObjectPtr< class UAnimSequenceSequence
 
uint32 bLooping: 1
 
uint32 bAutoStart: 1
 
float Position
 
float PlayRate
 
float BoundsScale
 

Constructor & Destructor Documentation

◆ FAnimBankSequence()

FAnimBankSequence::FAnimBankSequence ( )
inline

Member Function Documentation

◆ ValidatePosition()

void FAnimBankSequence::ValidatePosition ( )

Member Data Documentation

◆ bAutoStart

uint32 FAnimBankSequence::bAutoStart

◆ bLooping

uint32 FAnimBankSequence::bLooping

◆ BoundsScale

float FAnimBankSequence::BoundsScale

Scales the bounds of the instances playing this sequence. This is useful when the animation moves the vertices of the mesh outside of its bounds. Warning: Increasing the bounds will reduce performance!

◆ PlayRate

float FAnimBankSequence::PlayRate

◆ Position

float FAnimBankSequence::Position

◆ Sequence

TObjectPtr<class UAnimSequence> FAnimBankSequence::Sequence

The documentation for this struct was generated from the following files: