UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAsyncNetworkPhysicsComponentOutput Struct Reference

#include <NetworkPhysicsComponent.h>

+ Inheritance diagram for FAsyncNetworkPhysicsComponentOutput:

Public Member Functions

void Reset ()
 
- Public Member Functions inherited from Chaos::FSimCallbackOutput
 FSimCallbackOutput ()
 

Public Attributes

TOptional< uint16InputsToNetwork_Owner
 
TUniquePtr< Chaos::FBaseRewindHistoryInputData
 
TUniquePtr< Chaos::FBaseRewindHistoryStateData
 
TArray< TUniquePtr< Chaos::FBaseRewindHistory > > InputDataImportant
 
TArray< TUniquePtr< Chaos::FBaseRewindHistory > > StateDataImportant
 
- Public Attributes inherited from Chaos::FSimCallbackOutput
FReal InternalTime
 

Additional Inherited Members

- Protected Member Functions inherited from Chaos::FSimCallbackOutput
 ~FSimCallbackOutput ()=default
 

Member Function Documentation

◆ Reset()

void FAsyncNetworkPhysicsComponentOutput::Reset ( )
inline

Member Data Documentation

◆ InputData

TUniquePtr<Chaos::FBaseRewindHistory> FAsyncNetworkPhysicsComponentOutput::InputData

◆ InputDataImportant

TArray<TUniquePtr<Chaos::FBaseRewindHistory> > FAsyncNetworkPhysicsComponentOutput::InputDataImportant

◆ InputsToNetwork_Owner

TOptional<uint16> FAsyncNetworkPhysicsComponentOutput::InputsToNetwork_Owner

◆ StateData

TUniquePtr<Chaos::FBaseRewindHistory> FAsyncNetworkPhysicsComponentOutput::StateData

◆ StateDataImportant

TArray<TUniquePtr<Chaos::FBaseRewindHistory> > FAsyncNetworkPhysicsComponentOutput::StateDataImportant

The documentation for this struct was generated from the following file: