#include <QuartzQuantizationUtilities.h>
◆ FAudioComponentCommandInfo() [1/2]
| FAudioComponentCommandInfo::FAudioComponentCommandInfo |
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inline |
◆ FAudioComponentCommandInfo() [2/2]
| FAudioComponentCommandInfo::FAudioComponentCommandInfo |
( |
Audio::FQuartzGameThreadSubscriber |
InSubscriber, |
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FQuartzQuantizationBoundary |
InAnticaptoryBoundary |
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) |
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inline |
◆ AnticipatoryBoundary
◆ CommandID
◆ Subscriber
| Audio::FQuartzGameThreadSubscriber FAudioComponentCommandInfo::Subscriber |
The documentation for this struct was generated from the following file: