UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAudioVolumeProxy Struct Reference

#include <AudioVolume.h>

Public Member Functions

 FAudioVolumeProxy (const AAudioVolume *AudioVolume)
 

Public Attributes

uint32 AudioVolumeID = 0
 
uint32 WorldID = 0
 
float Priority = 0.0f
 
FReverbSettings ReverbSettings
 
FInteriorSettings InteriorSettings
 
TArray< FAudioVolumeSubmixSendSettingsSubmixSendSettings
 
TArray< FAudioVolumeSubmixOverrideSettingsSubmixOverrideSettings
 
FBodyInstanceBodyInstance = nullptr
 
bool bChanged = false
 

Constructor & Destructor Documentation

◆ FAudioVolumeProxy()

FAudioVolumeProxy::FAudioVolumeProxy ( const AAudioVolume AudioVolume)

Member Data Documentation

◆ AudioVolumeID

uint32 FAudioVolumeProxy::AudioVolumeID = 0

◆ bChanged

bool FAudioVolumeProxy::bChanged = false

◆ BodyInstance

FBodyInstance* FAudioVolumeProxy::BodyInstance = nullptr

◆ InteriorSettings

FInteriorSettings FAudioVolumeProxy::InteriorSettings

◆ Priority

float FAudioVolumeProxy::Priority = 0.0f

◆ ReverbSettings

FReverbSettings FAudioVolumeProxy::ReverbSettings

◆ SubmixOverrideSettings

TArray<FAudioVolumeSubmixOverrideSettings> FAudioVolumeProxy::SubmixOverrideSettings

◆ SubmixSendSettings

TArray<FAudioVolumeSubmixSendSettings> FAudioVolumeProxy::SubmixSendSettings

◆ WorldID

uint32 FAudioVolumeProxy::WorldID = 0

The documentation for this struct was generated from the following files: