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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AutomationWorkerMessages.h>
Inheritance diagram for FAutomationWorkerFindWorkersResponse:Public Member Functions | |
| FAutomationWorkerFindWorkersResponse () | |
Public Attributes | |
| FString | DeviceName |
| FString | InstanceName |
| FString | Platform |
| FString | OSVersionName |
| FString | ModelName |
| FString | GPUName |
| FString | CPUModelName |
| uint32 | RAMInGB |
| FString | RenderModeName |
| FGuid | SessionId |
| FString | RHIName |
Public Attributes inherited from FAutomationWorkerMessageBase | |
| FGuid | InstanceId = FGuid{} |
Implements a message that is sent in response to FAutomationWorkerFindWorkers.
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inline |
Default constructor.
| FString FAutomationWorkerFindWorkersResponse::CPUModelName |
Holds the name of the CPU model.
| FString FAutomationWorkerFindWorkersResponse::DeviceName |
Holds the name of the device that the worker is running on.
| FString FAutomationWorkerFindWorkersResponse::GPUName |
Holds the name of the GPU.
| FString FAutomationWorkerFindWorkersResponse::InstanceName |
Holds the name of the worker's application instance.
| FString FAutomationWorkerFindWorkersResponse::ModelName |
Holds the name of the device model.
| FString FAutomationWorkerFindWorkersResponse::OSVersionName |
Holds the name of the operating system version.
| FString FAutomationWorkerFindWorkersResponse::Platform |
Holds the name of the platform that the worker is running on.
| uint32 FAutomationWorkerFindWorkersResponse::RAMInGB |
Holds the amount of RAM this device has in gigabytes.
| FString FAutomationWorkerFindWorkersResponse::RenderModeName |
Holds the name of the current render mode.
| FString FAutomationWorkerFindWorkersResponse::RHIName |
Holds the name of the current RHI.
| FGuid FAutomationWorkerFindWorkersResponse::SessionId |
Holds the worker's application session identifier.